Temple of The Portals - Part 1 - betatest 2
This was made back on 2012, it is going to be the very first map for the storyline.
View ArticleV2.6 - Monsters
The monsters got a complete rework to compensate size inside the mod and to make it less heavy to GZDoom process the entire model data. There are 7 new enemies on this version: Maggot Wraith Vulgar...
View ArticleBaerhon's Lair - Before Veltanir's Arena
This bascially takes all the waltrough after the lastest footage of this dungeon until the player arrives on the first major boss, Veltanir.
View ArticleVeltanir Fight Intro
This is a preview of what the dungeon boss fights will be. There are some mechanics which breaks the basic rule of "Shoot it until it dies" that is used almost in every doom wad, depending on his...
View ArticleMehanir Fight Intro
If you thought Veltanir is hardcore, well... meet his "little" brother, he will appear in the first part of Baerhon's Dungeon. His mecanics are a way different from his brother and instead of being a...
View ArticleVersion 2.7 and Dungeon Arrival Trailer
Uploading the trailer to pin it here, so newcomers don't have to go search the old articles for it and also search on Youtube.
View ArticleHellknight rework
Currently Hellknight was reworked to be more like the Doom 2016 one, he is now more agressive at close range and still tries to jump and throws fireballs at long range, he also recieved 3 animations of...
View ArticleWeapon Ultimates Showcase
The Weapon Ultimates are finished, this system works by the player getting 30 kills, then the white icon will appear in the hud telling the player the weapon can fire its ultimate, those ultimates...
View ArticleDoomslayer Berserk Mode
Showcase of Doomslayer Berserk mode, it needs just some final adjustments and Version 2.9.2 is ready to arrive.
View ArticleRazor's Cluster Bomb
Showcase of Razor's Cluster Bomb, coming in Version 2.9.3 alongside the other characters which will have abilities as well.
View ArticleVisor's Gravity Hammer
Highlight of Visor's new ability, the Gravity Hammer will make all his foes taste the floor as giblets.
View ArticleLife Binder Item
The kamikaze required death in order to work properly and was completely useless in single player, so it was needing a replacement. The Life Binder executes a similar blow but actually saving the...
View ArticleRanger's Slipstream Surge
After a long time manipulating Slipgates, Ranger now possess the power of creating a breach in reality that after channeling energy for few seconds, it will send all demons nearby to another dimension.
View ArticleBones' Unbury the Undead
As mysterious as his gibs comes from when dying from explosions, Bones now seems to call for reinforcements through necromancy.
View ArticleLucy's Perimeter Turret
Well, if Lucy manages to stack her turrets enough in a slaughterfest, she pretty much can hold everyone by herself.
View ArticleFritzkrieg's Acid Gas Grenade
Welp, don't blame me for Fritzkrieg being a legit WW2 german soldier in Quake 3 Team Arena Bio, i really had no other idea for him as ability.
View ArticleSarge's Reactive Warhead
Sarge can keep monsters exploding while they are nearby each other, his ability works recursively through clusters of monsters and the only way to stop it is getting away from each other.
View ArticleHunter's Shocking Fury
Well i couldn't come up with anything better for Hunter, but since she loves electricity by using Lightning Gun whenever she can in Quake 3, she now can surround herself in a electrical field that...
View ArticleCyclops Rework
Reworked cyclops, this vehicle was in need of such thing because it was previously too big and couldn't be used in most of the existing doom maps.
View ArticleBitterman's Photon Blade
Another warrior showing what the Strogg tecnology is capable of, Bitterman can slice all of the light tier mobs in the blink of an eye.
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